#ifndef CONSOLE_H_
#define CONSOLE_H_

#include <stdbool.h> 

#ifndef WINVER 
# define FOREGROUND_BLUE            0x0001 
# define FOREGROUND_GREEN           0x0002 
# define FOREGROUND_RED             0x0004 
# define FOREGROUND_INTENSITY       0x0008 
# define BACKGROUND_BLUE            0x0010 
# define BACKGROUND_GREEN           0x0020 
# define BACKGROUND_RED             0x0040 
# define BACKGROUND_INTENSITY       0x0080 
# define COMMON_LVB_LEADING_BYTE    0x0100 
# define COMMON_LVB_TRAILING_BYTE   0x0200 
# define COMMON_LVB_GRID_HORIZONTAL 0x0400 
# define COMMON_LVB_GRID_LVERTICAL  0x0800 
# define COMMON_LVB_GRID_RVERTICAL  0x1000 
# define COMMON_LVB_REVERSE_VIDEO   0x4000 
# define COMMON_LVB_UNDERSCORE      0x8000 
#endif 

bool set_console_attributes (unsigned short); 
unsigned short get_console_attributes (void *); 

#endif /*CONSOLE_H_*/
